Search Results
Inside Modern Game Audio Engines - Simon Goodwin - ADC21
Why the Future of Audio Is Functional - Nick Thompson - ADC21
From the Ground Up: Developing Audio Hardware from Scratch - Allen Lee - ADC21
Game Audio: Richer Narratives in Game Soundtracks - Xan Williams & Dominic Vega ADC21
Knee Deep in Wwise: Reimplementing the Doom Audio Engine - Robin Fencott - ADC20
An Introduction to Game Audio Design by Greg Lester
Game Audio Feature Deep Dive: Music - Guy Somberg - ADC 2020
Rapture3D Game - a first look
THE SOUNDS OF GTA V: VEHICLE/CARS Audio Recording technology and processes
Jorge Garcia - Building game audio plugins for the Unity engine
Connecting Audio Tools for Game Development - Bernard Rodrigue & Andrew Costa - ADC22
From Circuit to Code: Under the Hood of Analog Modelling - Andrew Simper - ADC20